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MISSIONS
TEAM BATTLE: Kills vs Kills. Players respawn (reactivate) at their base. This is our most popular mission.
TEAM ELIMINATION: Last team standing. No repawns.
TEAM ANNIHILATION: Try to eliminate the other team before they get to respawn (periodic respawns). This is more intense than Team Battle and our second most popular mission.
COMMAND & CONQUER: Take out the other team's commander while keeping your's safe to win. This is also very popular with all age groups.
Those four missions are the best suited for almost all parties. We have been running parties for years and have tried practically all possible mission types with player satisfaction and safety foremost in mind. These are the best. If your party, event or camp has the same players in play for more than ten games we may add the following missions to the list:
THIEVES VS THE GUARD: This new mission has one team attempting to capture flags while the other team protects. This mission is typically only for Leagues, Battle Realm, Camps and Team Building events.
BASE ASSAULT: Attacking Team gets unlimited respawns while the defending team gets periodic respawns. The attacking team must annihilate the defeninding team within the ten minute time limit to win.
PARTIES: Most parties will use only Team Battle, Team Annihilation, and Command & Conquer. These are the most popular in the Party format and maximize the fun for everyone.
LARGE EVENTS: Events that queue new players for the next game will be run entirely with Team Battle in most cases. The briefing (training) is minimal and it is the easiest game type for new players to play.
TEAM BUILDING: Team Building Events that are long enough to allow the players to play several games will use a natural progression of missions from simple to complex, casual to tactical.
LEAGUES/CAMPS: Players in leagues and camps will play many missions and have the opportunity to expierence most or all of the Tactical Laser Tag missions, depending on the battlefield.