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THE SPITFIRE: This Tactical Laser Tag weapon can easily be operated by one hand by adults but also makes a good choice for children. It is quieter than the Commando or M4 and is the weapon of choice for Scouts and stealthy players. Though the range is limited to about 250 feet the ability to aim quickly gives an advantage in that range. |
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THE COMMANDO: This is a two-hand Tactical Laser Tag weapon and a little heavy for small children. It comes with an adjustable stock and is easier than the Spitfire to aim long distances. The range on this weapon is over 400 feet. It is also noisier than the Spitfire and will give away your position faster. |
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THE M4: Though not available for all events the M4 can make a nice impact on the battle. It includes a 3-9X rifle scope and a scatter round function. However, this weapon is large and heavy. Carrying it around on the battlefield may be a burden for many players. Additionally, the rifle scope is great for shooting long distances (up to 600 feet) but hard to aim with up close. |
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THE FEATURES: LED DISPLAY - First 2 digits (Green) = hits remaining before deactivated, second 2 digits (red) = ammo remaining in the current clip. SENSORS - Each player will wear a headband with 2 sensors. An additional seonsor can be hit on the weapon. Aim slightly higher than the sensor to make a hit. BUTTONS - Left of trigger = reload (5 second delay while reloading). Right of trigger = rate of fire (automatic/single shot). SOUNDS - Low ammo "beep" at 10 shots left in clip. "Click" when out of ammo in clip. "Ouch" sound when you take a hit. Scream sound when you are deactivated (lose all your hit points). AT START - 10 second delay before your weapon powers up. Starts on automatic fire with 15 clips of ammo, 25 shots per clip (Commando has 12 clips of 30). Begin play behind your team's base. WHEN DEACTIVATED - Go to your team's base. The referee will reactivate (respawn) your weapon. Restart behind your base when your weapon powers up. ---Respawn games only, like Team Battle. Check out the Missions page for more details on game types. HIT POINTS - Hit points at start vary by mission. Most missions at parties and public sessions are played with 5 hit points. |
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